My problem is exactly the opposite of the 4500mhd RAM gaming conundrum partially solved above. To be fair, Intel really dropped the ball here. No wonder everybody trying “high” hasn’t noticed any improvement. Some people have suggested changing the settings under: Intel Graphics Media Accelerator Driver for mobile -> 3D Settings -> Driver Memory Footprint – but everything I’ve read has been telling people to set it to “high” whereas the Intel site indicates that setting the driver memory footprint to high will unconditionally limit the amount of memory, maximum allowed texture size, depth buffer precision and amount of textures kept in memory. ![]() Poke around on Google for threads re: what games can be played. The Intel 4500mhd isn’t meant for modern gaming. ![]() There are plenty of gamers complaining, “the 4500mhd won’t allocate the maximum memory for my game!” But usually, more memory won’t help them. The Intel 4500hmd uses new fangled Dynamic Video Memory Technology (dvmt) to control memory on the fly. However, unlike older integrated video processors, there’s no easy way to directly change the amount of shared memory allocated to video. If you like playing older games, it works fine. ![]() It’s fine for video as long as you’re not a modern gamer. My mostly spiffy new Acer 1810t laptop uses the Intel 4500 video chipset.
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